MMORPG · FPS · RTS

Quest for
Territory

Kilmoryn has no safe ground.
Hold the land. Wear the crown.

60Hz
Server-authoritative physics
1
Seamless world
30
Path + Class combinations
350+
Provinces to hold
The Point of the Game

Most of the map is contested.
Only the strongest hold it.

Every province in Kilmoryn has exactly one holder, and most change hands by force. Guilds plant Heartwoods, raise armies and fleets, and lay siege to one another's cities — and a city that loses its Heartwood is wiped from the map. Nothing you hold stays yours unless you can defend it.